Survivor Specialization Architecture
Unlike in-run passive levels, Survivor Mastery Trees represent permanent, survivor-tailored talent progression powered by Survivor Points (earned from completing rounds, felling bosses, and clearing Round 10 Glitch Hunt ranks).
1 Root Power Sink
15 ranks costing their rank number (1-15 points, 120 total). Advances signature core stats and gates track layers.
3 Themed Tracks
Distinct build vectors per survivor. Must be climbed in sequence (Layer 1 → Layer 2 → Layer 3).
System Overload Gate
Layer 3 capstone nodes require beating System Overload difficulty on that survivor to unlock.
100% Free Respec
Freely reset and redistribute all invested points at any time in the Hangar with zero penalty.
Power Core (Root Power Sink)
"Calibrates core combat systems across all parameters."
Per-Rank Progression & Milestones:
- +0.8% Max HP per rank (+1.8% milestone boost at Ranks 5, 10, 15)
- +0.6% Damage Multiplier per rank (+1.6% milestone boost at Ranks 5, 10, 15)
- +-99.7% Damage Reduction per rank (+-99.2% milestone boost at Ranks 5, 10, 15)
- +0.4% Move Speed per rank (+1% milestone boost at Ranks 5, 10, 15)
Firepower
Specialization TrackTuned Actuators
Weapon systems cycle 15% faster.
Overpressure Rounds
Kinetic projectiles gain +25% Projectile Speed & +1 Pierce (Blaster & Shotgun).
Requisition Order: Shotgun
Deploy with a 2nd starting weapon: Shotgun.
Fortification
Specialization TrackCombat Plating
Deploy with +30 Starting Overshield that regenerates after 6s out of combat.
Reinforced Bulkhead
Increases shield to +60 OS. Shield break emits a concussive shockwave (100 damage + knockback).
Bulwark Resonator
Increases shield to +100 OS. Fortified Stance: standing still at full shields grants +25% Damage & -25% Weapon Cooldowns.
Logistics
Specialization TrackSupply Drop
Start run with +50 Starting Coins.
Quartermaster Route
Gain +1 Free Reroll per round at the Bazaar.
Advance Recon
Start run with +10 Vibe Points in the Vibe Web.
Power Core (Root Power Sink)
"Calibrates heavy armor density and kinetic reinforcement."
Per-Rank Progression & Milestones:
- +1.2% Max HP per rank (+2.8% milestone boost at Ranks 5, 10, 15)
- +-99.6% Damage Reduction per rank (+-98.8% milestone boost at Ranks 5, 10, 15)
- +0.4% Damage Multiplier per rank (+1% milestone boost at Ranks 5, 10, 15)
- +0.2% Move Speed per rank (+0.8% milestone boost at Ranks 5, 10, 15)
Retaliation
Specialization TrackSpiked Plating
Colliding with enemies deals 50 contact damage + +50% Knockback Resistance.
Kinetic Return
Taking damage charges kinetic battery; next attack deals +50% damage in a wide shockwave.
Countermeasure Array
Deploy with a 2nd starting weapon: Sonic Repulsor.
Plating
Specialization TrackHoly Aura
Emits a protective Holy Aura; enemies inside deal -25% damage.
Holy Smites
Divine smites strike random enemies inside Holy Aura for 100 radiant damage + 0.5s stagger every 3s.
Divine Intervention
Cheat death on lethal damage: restores 50% HP and creates a 5s impenetrable Holy Dome.
Momentum
Specialization TrackGravitational Pull
+75% Magnet / Item Pickup suction radius.
Momentum Battery
Moving builds Momentum stacks (+20% speed & up to 50% knockback resistance); colliding discharges a shockwave.
Bulwark Anchor
Bulwark Anchor: standing still grants +30% attack speed and halves shield damage taken.
Power Core (Root Power Sink)
"Calibrates thruster velocity and evasive agility."
Per-Rank Progression & Milestones:
- +1% Move Speed per rank (+2.5% milestone boost at Ranks 5, 10, 15)
- +-1% Dash Cooldown per rank (+-4% milestone boost at Ranks 5, 10, 15)
- +-99.7% Damage Reduction per rank (+-99.2% milestone boost at Ranks 5, 10, 15)
- +0.5% Damage Multiplier per rank (+1.2% milestone boost at Ranks 5, 10, 15)
- +0.4% Max HP per rank (+1% milestone boost at Ranks 5, 10, 15)
Bladework
Specialization TrackHoned Edge
+15% Critical Strike Chance across all weapons (2x Crit Damage).
Deep Laceration
Dashing through enemies inflicts Bleed (4x25 dmg) and 25% Slow for 4s.
Marksman's Cache
Deploy with a 2nd starting weapon: Bow & Arrow.
Velocity
Specialization TrackTurbo Dash
-20% Dash Cooldown.
Slipstream Wake
Dashing leaves a damaging Slipstream Wake (40 DPS for 3s) and grants +25% Move Speed for 2s.
Afterburn Reserve
+1 Permanent Extra Dash Charge + Lightning shockwave at start and end of dash (0.5s stun).
Evasion
Specialization TrackPhantom Dodge
15% Phantom Dodge chance; dodging grants a 1s 50% speed burst.
Black Market Contacts
Bazaar prices discounted by 20%, and shops offer +1 additional item choice.
Hyperphase Dash
+50% Dash Distance / Range and Double invulnerability iframes during dashes.
Power Core (Root Power Sink)
"Calibrates eldritch status resonance and soul conductivity."
Per-Rank Progression & Milestones:
- +-98.8% statusDurationAdd per rank (+-96.5% milestone boost at Ranks 5, 10, 15)
- +-99.2% debuffPotencyAdd per rank (+-97.8% milestone boost at Ranks 5, 10, 15)
- +0.5% Max HP per rank (+1.2% milestone boost at Ranks 5, 10, 15)
- +0.5% Damage Multiplier per rank (+1.2% milestone boost at Ranks 5, 10, 15)
Hexcraft
Specialization TrackLingering Mark
All inflicted debuff and status effects linger +50% longer.
Deepened Curse
Enemies killed while Hexed detonate in an eldritch blast (75 dmg) and spread Hex.
Occult Reserve
Deploy with a 2nd starting weapon: Chrono Aura.
Siphon
Specialization TrackVital Tether
Hexed enemies have a 15% chance on death to drop +10 HP Soul Sparks.
Reserve Shell
Excess healing at full HP crystallizes into an accumulating protective Overshield (up to +75 OS).
Blood Reservoir
While Overshield is active, Soul Sparks drop twice as often and status ticks deal +35% bonus damage.
Ritual
Specialization TrackReanimation Ritual
Enemies killed have a 10% chance to resurrect for 8s as loyal spectral thralls that fight for you.
Corpse Explosion
Resurrected spectral thralls detonate violently in a 100 AoE eldritch blast on death/expiration.
Vibe Golem Summon
Every 100 kills summons a colossal Vibe Golem for 10s that taunts enemies and deals crushing AoE damage.
Power Core (Root Power Sink)
"Calibrates explosive shockwave dispersal and blast compression."
Per-Rank Progression & Milestones:
- +1.2% Area & AoE per rank (+2.8% milestone boost at Ranks 5, 10, 15)
- +0.8% Damage Multiplier per rank (+2% milestone boost at Ranks 5, 10, 15)
- +0.5% Max HP per rank (+1.2% milestone boost at Ranks 5, 10, 15)
- +-99.8% Damage Reduction per rank (+-99.4% milestone boost at Ranks 5, 10, 15)
Detonation
Specialization TrackChemical Napalm
Explosions leave burning napalm puddles on the ground (30 DPS for 4s).
Combustion Core
Enemies killed by explosions trigger secondary chain-reaction micro-detonations.
Ordnance Cache
Deploy with a 2nd starting weapon: Hand Grenade.
Payload
Specialization TrackShrapnel Fragmentation
Explosions fragment into 3 high-speed piercing shrapnel spikes.
Minefield Drift
Dashing drops a cluster of 3 proximity landmines (150 damage each).
Thermobaric Overcharge
25% chance for explosions to trigger massive 2x radius & damage thermonuclear shockwaves.
Munitions
Specialization TrackMunitions Scavenger
Explosive kills have a 10% chance to drop Scrap Munition Caches (+25% fire rate for 4s).
Heavy Payload Capacity
Explosive weapons fire +1 extra projectile / sub-cluster per volley.
Tactical Airstrike
Every 45s (and on Boss spawn), calls in a devastating Carpet Bombing Airstrike across the arena.